Encouraging Sustainable Thermal Behaviors

A sensory hub that helps people choose warmer, more sustainable morning routines through comfort, light, and gentle thermal cues.
Design for Sustainable Behavior
UX-Research
Product Design

Chalmers University of Technology wants to research how to create a positive thermal experience - in the hope of reducing energy use for heating households.

This project focuses on researching the human senses in order to design a positive thermal experience, analysing the results, and finally designing the solution - a sensory hub including a smart application.

The Challenge

Create a positive thermal experience

Design a solution that enables and encourages less energy use without creating negative thermal experiences. The way to achieve positive thermal experiences should enable people to avoid thermal discomfort rapidly and to heat the whole body through an emotionally satisfying experience.

The problem: We are using too much energy!

Energy use is notoriously hard to reduce, even in highly industrialized countries. In Sweden alone, around 140 TWh is spent on heating homes each year. To move toward a more sustainable energy system, we need people to use energy more efficiently — but that is easier said than done.

Energy is abstract and difficult to understand, while the sensations tied to it, like warm showers or heated rooms, are immediate, emotional, and deeply enjoyable. This tension makes sustainable thermal behavior hard to change.

Limitations:

  • Focus on thermal experiences connected to energy use in households
  • Focus on designing an experience - NOT on designing the artefact itself
  • Consider the Swedish climate
The Solution

The final result

We designed a connected sensory hub and companion app that makes sustainable thermal habits feel easier, more positive, and more enjoyable. By combining gentle light, sound, and scent with personalised guidance, the system supports users in creating comforting morning routines without relying on excess heating.

The solution included:

  • A portable sensory hub built around the three most impactful senses identified in research: smell, sight, and sound.
  • A design process focused on pleasurable user experiences and best practices in sensory interaction.
  • A companion app concept that allows users to personalize their thermal routine and receive subtle nudges toward more sustainable behaviours.
The Process

The overall approach

Our process followed three phases: Understanding & Researching UX behaviors, Analyzing insights, and Designing & Evaluating the experience. We focused on how sensory cues can shape a more positive thermal experience, exploring users’ routines and how sight, sound, and smell influence comfort and sustainable behavior.

Design theory:

We applied Jordan’s Four Pleasures—socio, ideo, physio, and psycho—to focus the project on how sensory experiences can support sustainable thermal habits. This framework helped us identify which interactions feel comforting and motivating, guiding both our research and how we evaluated the final concept.

Methods:

We used a mix of surveys, interviews, and user tests to understand thermal habits, explore sensory preferences, and validate how well the concept supported more sustainable routines.

Understanding the UX

1) Data collection  ➤  2) Analysis of data  ➤  3) Results

Data Collection

How the data was collected

As a starting point, we didn’t have a clear problem or target group, so we began by gathering data. The following methods were used to answer the question:

What is the core issue, and who is the primary audience?

1. Online Survey

Our first step was an online survey to understand how people experience thermal discomfort in their daily lives and to get a broad overview of habits and challenges.

  • 93 respondents
  • Ages 18–80
  • Provided general insights about daily thermal experiences

2. In-Person Interviews

Next, we conducted in-person interviews divided into two focus areas:

  1. Understanding users and their routines
  2. Exploring how the five senses relate to temperature and comfort
  • 12 participants
  • Ages 23–60
  • Provided deeper insights into sensory preferences and emotional responses

How We Collected Sensory Insights

1. Imaginary exercise

Participants closed their eyes and imagined hot, cold, and pleasant temperatures, describing the emotions, memories, and sensory cues they associated with each.

Gave us: A clearer understanding of how temperature links to the five senses and emotional comfort.

2. Evaluation of rooms

Participants ranked images of different rooms from warmest to coldest, based on interior style, materials, and atmosphere.

Gave us: Insights into how visual cues and spatial qualities influence perceived thermal comfort.

3. Evaluation of existing solutions

Participants reviewed how they currently use thermal products like blankets, candles, heaters, and clothing, and why they rely on them.

Gave us: An understanding of existing behaviors, pain points, and opportunities for more sustainable solutions.

Designing the UX

1) Identify Target Group  ➤   2) Specify UX goal  ➤  3) Ideate and Testing

Identify Target Group

People that have an unpleasant thermal experience in the morning

Our research pointed us toward a specific group: people who struggle with an unpleasant thermal experience in the morning. Survey and interview data showed that many users feel too cold when getting out of bed, making it harder to start the day.

They care about their home environment, are aware of their environmental impact, and don’t want extreme solutions like wearing bulky layers indoors.

The core issue became clear:
The discomfort comes from the thermal contrast between the warmth under the sheets and the cold room they step into.

Identify Target Group

Morning Scenario

To illustrate the problem in context, we created a simple scenario featuring Robin, a representative of our target group.

  • Robin wakes up in a dark, chilly bedroom.
  • The alarm goes off, and she reaches out from under the warm sheets to turn it off.
  • Feeling tired and slightly cold, she sits on the edge of the bed trying to wake up.
  • She puts on a robe and slowly makes her way to the kitchen.
  • Robin makes a cup of coffee to warm up and lift her mood for the day ahead.

Perhaps this isn’t too far from your own morning routine…?

The Result

Summative study: Evaluating the final solution

To evaluate the final solution we first did an experience simulation and interview with a focus on Physio and Psycho pleasures. Second, we did Surveys focusing on Ideo and Socio pleasures.

1. Experience simulation and interview - Emotional responses
How:

This was done by waking up 5 participants in the morning with the simulated sound of a campfire, the smell of coffee and orange/red light. Followed by an interview that focused on the participant's emotional reactions to the product experience.

Summary of Result:

In a morning context, we are quite emotionally contained yet sensitive, therefore surprises must be well-designed. The experience got high values on Joy, Satisfaction, and Pleasure which we believe are more important than Amazement when creating a long-lasting relationship with this type of product. This was a good thing since our goal is to create attachments and implement new habits for the user.

Radar chart showing emotional responses
2. Survey - Can you identify yourself with this type of product?
How:

We also conducted a survey with 50 responses; the focus was to further evaluate Ideo and Socio pleasures.

  • The participant got to read an illustrated scenario to get to know the product and to get a sense of the experience it provides.
  • The questions evaluate owning and using the product, and if they could identify themselves with this type of product
Summary of Result:

Overall, the product gave high value to the presenter's emotions, indicating that people feel that the product is desirable. People also expressed that the product would improve their morning experience, and that it was highly associated with heat. The portability of the product was appreciated and was seen as an important part of making it possible to create a good morning routine.

Radar charts showing how users Identify with the product

Recommendations - for further development

Do more testing: The product’s features have only been tested on a small sample size, so more user tests would be beneficial to understand how well the product would actually work.

Detail development: Since the focus was to design for the senses, the next step would be to further develop the concept, both the physical sensory hub and the application.

Sustainable testing: It would be interesting to see what the long-term usage of the product would look like and conduct tests to see if the solution is as sustainable as we hope it can be.

Conclusions - Focus on the senses!

With the use of our summative studies, we have seen that the sensory hub has a lot of potentials to work since it has been received so well. The way of using different senses seems to work well in theory to influence a person’s perception of heat. So in conclusion, we have succeeded to create a comfortable thermal experience by designing for the senses which have the potential to be a more sustainable alternative.

Final Reflections

This project was really fun to work on! I learned so much about the human senses, psychology, behavioural design, and how one can use the design process to really focus on the experience itself. However, it was challenging not to focus on the visual design of the concept, even though I'm still happy with the result we got. I think that this type of project reminded me of the endless possibilities there are to solve a problem and always have an open mind.

Finally, I really appreciated working on this team, it was a real dream team where all crazy ideas were appreciated and it really taught me how important it is to be open and not scared of failing. It was thanks to this openness we had in this team that allowed us to develop such a unique solution and experience.

Short heading here

Let’s save the world, or at least create your next dream project.